Skip to content

OSM: The game

Talk OSM: Tactics, Training Camps, Crews and tell us your suggestions. ENGLISH ONLY!

1.1k Topics 15.1k Posts
  • Important Info - Please Read

    Pinned Locked
    7
    16 Votes
    7 Posts
    46k Views
    SpecialOneS
    -I suspect someone is cheating, how can I be sure? We often get questions about what's considered cheating and what's not. Managers reporting users just because they managed to build a really good squad, because they beat them while their squad is better or even report managers because they don't lose a match. As you can imagine this creates an huge delay and unnecessary workload having to check all those reports. So... Let's try to reduce this, by explaining when managers are breaking OSM Terms and when they should be reported. There are mainly 3 situations where it's easy for users to spot when a manager is breaking OSM Terms: Illegal transfers Doing transfers between 2 or more teams (managed by humans) where one of them is clearly the benefited with those transfers Buying weak players that don't improve your squad by huge amounts without a clear reason for it (don't have enough players to line due to injuries or suspension) Buying strong players that will improve your squad by really low values without having a clear benefit to seller Collusion A single user controlling several teams or a group of users playing as a group to 'assure' that a specific team will win the league by setting losing tactics, weak line ups, players on wrong positions and/or play with strongest line up and camping their rivals Now, if the situation you're facing matches one of the above, please report it here Offensive language Offensive names, league names, profiles, insults via PMs, Crew Names.....etc Since this is a special 'cheating' situation, please report it here Important NOTE: All reports should include a clear description of what you're reporting and evidences added (if necessary, upload screenshots to an image hosting site and add the links on report)
  • Can't find your Topic/Post? Read this!

    Pinned Locked
    1
    12 Votes
    1 Posts
    15k Views
    No one has replied
  • LEAGUES: Need one or Managers to join yours?

    Pinned
    83
    4 Votes
    83 Posts
    26k Views
    FreshBroccoliF
    Hello everyone, I just created a private league with transfers, training camps and secret trainings turned off. I've chosen the Jupiler Pro League (Belgium) and the objective is to have a more realistic dynamic. If you are interested in joining the league, just search for my name and ask permission to join. I will gladly accept your request
  • OSM Game Features : Chatroom - Suggestions

    Pinned
    1k
    11 Votes
    1k Posts
    475k Views
    Majstor MattM
    Been some time since we had triple boss coins offers in free sections. Any time we could see it soon?
  • Community/Global Non Official Events Advertisement

    Pinned
    187
    7 Votes
    187 Posts
    90k Views
    SpecialOneS
    Individual topic created for this event! Let's give it a chance and see how it develops! You can join discussion here
  • Community Events/Competitions

    Pinned
    15
    4 Votes
    15 Posts
    9k Views
    G
    Thank you for sharing..
  • Scoreboard/in-game experience?

    Locked
    7
    0 Votes
    7 Posts
    177 Views
    FC Eddie_NLF
    @OSMNAIOSM_NL Glad to hear that and thanks for the update I will close your topic then.
  • player costs can be too expensive and makes the game a little pay to win

    2
    1 Votes
    2 Posts
    148 Views
    Ahmadinho10A
    you are right
  • I Created a Private League (No Transfers) - Want To Join?

    Locked
    2
    0 Votes
    2 Posts
    115 Views
    DE XRISTD
    @FreshBroccoli Hello mate..use this topic to advertise your league... https://forum.onlinesoccermanager.com/topic/61606/leagues-need-one-or-managers-to-join-yours/82
  • 1 Votes
    4 Posts
    236 Views
    S
    I first played this game about 15 ish years ago when I was a teenager, and I don't know if I'm imagining it, but I think I remember that upgrading the pitch, used to also reduce the risk of injury to players? If so, the devs could re-implement this perhaps? And then in addition, perhaps upgrading training facilities should also reduce training time by like 30 minutes - 1hr or something? Then it's like: capacity = more ticket sales & performance boost Pitch = Performance boost & reduced risk of injury Training = % boost for training & reduced training time And then if needs be, to keep balance, the cost of each could be increased a little to make players have to choose their upgrade strategies wisely What do you think? (Additional option is that the 2nd bonuses only come into play once you reach level 3 upgrades, but then I would recommend reducing the amount of steps between level 2 - 3)
  • add loans for players

    3
    1 Votes
    3 Posts
    184 Views
    DE XRISTD
    @avish-256 said in add loans for players: add some loaning of players using coins not money Hello mate...OSM is one season game...it's not much time to loan a player to another manager and get some profit of this loan...
  • New Achievements - Nationalities

    3
    0 Votes
    3 Posts
    85 Views
    JAY ZOJ
    @BrandZone_NL Apparently the servers will get merged. I hope i am not expecting too much of what they will do…. (Yes, i am hoping they will do quite a lot of good stuff…)
  • Recommendations

    2
    1 Votes
    2 Posts
    470 Views
    BrandZone_NLB
    Thank you for the input. It is possibale to train players before the match as well and put them after the training in your line up and train them again after the game. That is why they made the future like this. In the past it was only 1 training per game round, so that was why you could;nt play and train a player on the same simulation. Transfercap is hard, because it's different per length of league and players in a team. And still with a lot of training (and spending BC) or buying players will not make a differtent to very good teams at the end. And as well the way to make transfers is a thing a lot of managers love to do. Still you can choose for a league without any transfers. If you would like to be it more about tactics. The playing styles are the style that implementated in the engine and will be like this. Because the entire engine is build around it.
  • More Moderator Tools

    3
    0 Votes
    3 Posts
    306 Views
    BrandZone_NLB
    @Loris-Quadrivi When you create a league you've got the option to make the settings before the start of the league. League that accepts BC influence or not. League with or without transfers. Pay for the timers or forbid to pay for the timers. Fine teams, take points of teams are not an option. That is the work of the OSM staff. But not in the way you mention.
  • boss coins

    9
    0 Votes
    9 Posts
    1k Views
    T
    @Pirlo_jr_21 Slither io said in boss coins: i wait 8 hours to claim 1 boss coin , it makes the game bad. i think that making the during time of waiting 4 hours, it can be a great solution Right off the bat, patience truly is a virtue, especially when a virtual boss is involved. Eight hours feels like an eternity in gaming time, doesn't it? Reducing that wait to four hours sounds like a sweet spot.
  • Recommendarions

    6
    1 Votes
    6 Posts
    2k Views
    BrandZone_NLB
    @Oester1_NL That option is active. You can start a league without transfers. Even without timers etc.
  • [Official Topic] - Tactics Request

    1k
    9 Votes
    1k Posts
    943k Views
    JAY ZOJ
    @Jefferson-Keane Playing with it for the entire season, i don’t think. But yeah, would have played it a few times, i myself did it against the stronger managers when i won the league a while back.
  • This topic is deleted!

    0
    0 Votes
    0 Posts
    1 Views
    No one has replied
  • This topic is deleted!

    0
    0 Votes
    0 Posts
    1 Views
    No one has replied
  • 0 Votes
    1 Posts
    86 Views
    No one has replied