Promotions/Campaigns
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@xm0she Are you a new OSM Admin?
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This weekend's Event: Intense Friendlies
Starts: August 19, 10:00am CEST | Ends: August 21, 09:00am CESTDuring the Intense Friendlies Event your players get extra training progression with every Friendly they play! It's also a good way to test your Tactics for your next match.
Don't wait too long and use it to your advantage by playing some Friendlies this weekend!
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@alyssagb said in Promotions/Campaigns:
This weekend's Event: Intense Friendlies
Starts: August 19, 10:00am CEST | Ends: August 21, 09:00am CESTDuring the Intense Friendlies Event your players get extra training progression with every Friendly they play! It's also a good way to test your Tactics for your next match.
Don't wait too long and use it to your advantage by playing some Friendlies this weekend!
Hopefully this time the event will works for me. Last time we had this event I didn't get the boost on the friendlies in any slot.
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@andrexiv said in Promotions/Campaigns:
Good morning guys, I would like to make an appeal on the issue of events.
Will this madness with daily events, which is totally distorting the game, ever have an end?
This thing is killing the competitive: using more than one slot flawlessly would be a job. It is no coincidence that I have not played competitive since May (Wcc - Finals) and even before with multi slots.I have been playing since 2017 and, over time, we have gone from:
- occasional weekend events
- constant weekend events
- constant weekend events + business club x2 / x3
- constant weekend events + business club x2 / x3 + Tuesday events
- constant weekend events + business club x2 / x3 + daily events
I understand that the occasional do not care and, perhaps, spend even more. But for anyone like me who really enjoys the game for what it was, it's becoming more of a nuisance than fun. This abundance of events totally distorts the game and its core functionality.
I agree with you that the events become more and more a cash cow for GameBasics (especially with friendly events and so many scout events after each other) instead of just the normal gameplay.
But I also think you missed the increased selling chance and random transfer worker times (15 minutes after the previous worker or 30 seconds before the match). I recently finished a game with a team from Kuwait, a league with poor squads and a short league because it only has 10 clubs. But at the end of this short season my team was on 100+ on all positions. My team from Kuwait transformed in a world class team with a line-up like:
Neuer
Cancelo-van Dijk-Marquinhos-Robertson
Kimmich-de Jong-SAKA
Messi-Joao Felix-LEÃOOnly Saka and Leao were trained in my team, on other positions the transfers went so fast because of the high selling chances that training didn't even provide good youngsters for my first team like Donnarumma and Alexander-Arnold. So also on this I would like to go back to a normal, more realistic gameplay.
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Playing competitive.. this game is becoming less and less appealing for that constantly over the years, and events are just the tip of the iceberg. I personally love them, as they do not destroy the game not even close as the fact that in competitive leagues the luck is most important factor. In every round there is one ludacrous game where someone has stats of shots 7:2 or 14:5 in their favour and easilly loses that game.. The downfall of the game realistically started way back in 2016/17 or something like that when that big engine change was going up with one and only task and that was to kill off the dominance of 451/4231SOS in any way possible.
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Only events which are an invitation to buy and spend loads of boss coins : why we haven't got the transferts event ?? (up to 6 players on the transferlist and more chances for each player to be sold).
Having this event back can improve the gameplay by the fact we have to be connected to see our players sold and put others players to be sold, and like you loooooooovvvvvveeee we have to spend at least 1 boss coin per player we want to buy because if we want to sell 6 players we have to have at least 19 players (or more depending our way to play). -
Day Event: Transfer Madness
Starts: August 22, 07:00am CEST - Ends: August 22, 11:59pm CESTDuring this event the chance of selling players on the Transfer List will be much higher!
You can now also add 6 instead of 4 players to the Transfer List at the same time.
The Transfer List should be the core of a successful manager, because selling players is a great way to make Club Funds. And with those new Club Funds you can buy other players to improve your Squad.
So don't wait any longer and quickly sell some players from your Squad this monday!
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@fédérationfrançaiselose01 In think one day is more then enough.
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@acaciadelft_nl
Nope, because a big majority of users are connected just once a day, so one day for this event is not enough to play this event -
Day Event: Golden Oldies
Starts: August 24, 07:00am CEST - Ends: August 24, 11:59pm CESTTraining your olders players will pay off during this Event!
Never write them off, those oldies. They will really step up their game during this Event by finish a Training in 4 hours and train even better than the youngsters. Take your chance!
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@fédérationfrançaiselose01 You are totally wrong. I play in a small league(Singapore) with only six managers but a stunning count of 206 transfers were made yesterday. More then enough if you ask me.
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@fédérationfrançaiselose01 Hey yesterday I made approximately 200 transfers and if many managers can't profit it's their problem if they don't care about OSM and enter once a day
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@acaciadelft_nl
206 because like you said, you are in small league where the football players haven't got legendary stats. Even if chances are increased, it still a bit long for football players with stats over 100 -
@fear-force
Like the person before you, you made 200 transferts because you haven't got players with stats over 100 (and you have your 4 clubs to do it).
Moreover, please have respect for players who have a life outside osm, all of us are not able to be here every hour to spend game money and sell players for this event -
@fédérationfrançaiselose01 said in Promotions/Campaigns:
@acaciadelft_nl
Nope, because a big majority of users are connected just once a day, so one day for this event is not enough to play this eventI agree with you, transfer madness is more a promotion for during a weekend. During a work day it's not possible to follow all those transfers with 4 teams, which gives an unfair advantage to those who are not working and have all the time on a weekday.
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@koningco I also have work from 6a.m until 5p.m but i search for about 10 minutes each two hours to enter OSM and thus i can profit too
@fédérationfrançaiselose01 sorry i didn't mean to disrespect anyone as i said it takes only five to ten minutes each two hours and you can profit
sorry again tho !
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@fear-force said in Promotions/Campaigns:
@koningco I also have work from 6a.m until 5p.m but i search for about 10 minutes each two hours to enter OSM and thus i can profit too
Problem is that transfer workers do not come by every 2 hours anymore. Sometimes there is 10 minutes between 2 workers and sometimes it's 4 hours between 2 workers. If you login during a workday every 2 hours you can miss half of the workers, while someone who is not at work can profit much more. And surely not everyone can log in at work every 2 hours on a Monday.