Promotions/Campaigns
-
@dzpower1 said in Promotions/Campaigns:
@jeffro-davies said in Promotions/Campaigns:
@AlyssaGB said in Promotions/Campaigns:
Extra event: Legends
Starts: May 13, 8 AM CEST | Ends: May 14, 8 AM CESTToday: Legends will appear on your Transfer List. Make sure you are on time and buy your hero!
The legend are too expensive spend 100 conts it serves to nothing
-
Curious to see whether they'll launch an event for this weekend. I'd love some training boosting event right now, but not sure whether we should be satisfied with this "awesome" legends event
-
@AlyssaGB Well that was fast, sounds great. Makes up a bit of the chaos that was the legends event
-
Great event! I think the Legends event didn't have the pretended impact.
Btw, is the report a cheater function working? -
@AlyssaGB Not strictly related to the campaign, but I have a question. What would my players' progression be like if I put them to training at, say, 8 AM CEST? Would it be "extreme" progression, or regular?
-
@HarryPoon_NL can you give us the opinion of Gamebasics about the Legends promotion in this thread? I read a lot of negative response from users here, has this critisism reached Gamebasics and will you remove the Legends event for the future?
This Legends event screws smaller leagues (less common countries and lower divisions of popular countries) up because newbies buy a few legends with a lot of BC and win the league easily.
-
@BosnianGooner said in Promotions/Campaigns:
@AlyssaGB Not strictly related to the campaign, but I have a question. What would my players' progression be like if I put them to training at, say, 8 AM CEST? Would it be "extreme" progression, or regular?
Progression is 'decided' when you complete training, not when you start it.
-
-
I think this should be looked at - for instance, several times I’ve set players in training before bed, with 9/10 hours left of the promotion, and then for one reason or another (looking after small child), forget to take the players out in time, and lose the extra training. Especially annoying if it’s the older player bonus as then you basically waste an entire training session. This could be very easily implemented by the devs I’m sure - I can understand putting players in for training with less than 8 hours of the promotion left should not result in the bonus, but if players have started and finished within the time limit (but not been claimed) then the bonus should be awarded. That is only fair I think.
-
@Sean-Doherty Dude... I've been playing this game for years, and I never complained about it. If you play, you have to make time for it. Many times what you say happened to me, however I never complained about this, because when these events are launched they say from what day to what day the event will last. Conclusion, it's not the game's fault.
-
Good for you. I’m still complaining about it
-
What? A new event? And it doesn't suck? What kind of parallel universe is this?
-
@MemphisNL said in Promotions/Campaigns:
@AlyssaGB .........does this event also affect the scout's returning time?
I'd be glad to know it too. So I (we) could plan promptly if/when sending scout today (or to don't do it).
10x in advance for a quick feed back -
Bargain refers only to money! If it included included time, we would have included speedy or any other adjective that would imply faster scout.
This was also the reason why we announced the event today, so users can send scout today and take the advantage of scout tomorrow, otherwise, if users only knew about the event tomorrow, the time to take advantage of it would be way too short, because scout takes 16h to return with a player!
-
@SpecialOne Thanks for clarification.
To be honest, I already consider scout players as "bargains". They normally cost between 1.2-1.5 times their value, which is significantly cheaper than the price of players on the transferlist.
So I think during the event the price of scout players will just be equal to their value?
-
Finally, GB begins to do good things.
Congratulations ! Keep it up