OSM Game Features : Chatroom - Suggestions
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@Lakshay-Ahluwalia Also when i mean loans. I mean only in tht particular league. Like loans can happen only in the league you are managing. Tht way both scout and transfer market will have value. So if u want a player from Italy or Spain u will have to buy them otherwise if u want a player from ur league, u can either buy or loan.
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@Lirind sooo??? can we have loans and swap deals??
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Suggest to implement financial fair play in all league categories. This would mean that boss coins competition is off, whether it is a private or open league. And the moderator couldnt turn it on
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i would propose new achievements for 2021 :
Goal Machine : 700 goals scored in a year (1 slot)
Tactical One : 300 games won in a year (1 slot)
Oil Money : buy 1000 players in a year (1 slot)
Rain of Points : reach 50,000 points in a year 1 slot )this achievement can identify how much quality managers have, since there are no levels on osm
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..preferably from the same league...that update will make the game more interesting and realistic
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Hello. To bring the game as close as possible to reality, it would be possible to limit the minimum number of players in a team to 18, no less. 11 players on the field and seven in the reserve. And also I would like to exclude speculation as much as possible. And then a lot of people buy players and immediately sell them. Especially at the very beginning of the season, three days before the start. It could be forbidden to sell players immediately. At least after a few games. I hope you can hear me. Thank you very much for your attention. All the best.
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My suggestions;
1- changing coins of training time cost from 2 coins per hour to 1 coin per half.
2- it's funny to keep 100M in our pocket, so money always should stay in bank and interest should work automatically. it works to resolve for transfer negotiations problem and giant coins lost at transfer/bank trap for player by osm.
3- Supporting weak or inactive players and stopping very active players to keep leagues in balance can be understandable but it is hard to accept by your most active players and it is hard to wait inactive players put their players to transfer list because without this you can not sell your players. So league balances should arrange carefully at beginning and new league numbers should decrease..
4-Player positions at the transfer list is not balanced. Generally all defenders are stoper. Also ages are not balanced, its almost all players at list over 30 years old.
5- Selling players for %100 price instantly for 5 coins should change to %140 price instantly should 5 coins. Than we can rebuild our squad with minimum damage and we can change tactics after normal transfers stops end of the first half of the season.
6- It is not fair to not calculate manager point before more than one year. it looks everything for nothing. i think old cups and players more valuable.
7- It is better to select any player from any position for any of 4 training slot. than we can send players to training according our tactics.
8- when you select a team from already started league. Loses of the manager before you shouldn't add to your manager statistic.
9- Some leagues have more match-day. also these leagues already have top strong teams. To equal game, short leagues winners should have to extra training day option before winner cup.
10-Why our champion players starts to winner cups with morale collapse like relegated.
11- Why OSM working with fake business offer companies. Their all rewards fake.
12- At the forum generally we saw same problems we have already, it is noted by another person but all of them (try) answered from one person without resolve or enough explanation and issue locked. why are you locking. -
I find it very difficult to find a league with enough managers that I want to play. I want to play all the leagues in the world, but in smaller leagues like Peru or Spain Segunda Division (second division) most of the time there are no leagues in the preparation phase on my current server or those leagues have too few human managers. I usually look on other servers as well, but it's very time consuming because I can't see which leagues are in the preparation phase on other servers. I have to click on every line in my second screenshot (see below) to check if one of these leagues is still in the preparation phase and then move on to the next servers and do the same thing there.
I hope GB can add Matchday to the Active Leagues page. This field is already available on the Invites page, but not on the Active Leagues page (see the 2 screenshots below). Ideally I would like to see prep2 or p2 when the league is on preparation day 2, but the most important is that the Matchday becomes visible on the Active Leagues page. This will encourage activity in smaller leagues because managers have more options than on their own server and reduces the number of leagues that runs with only 2 or 3 managers (not exiting).
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suggestion to make the scout more effective by adding one more selection criterion
Sometimes when managers scout for a player, the money may end up being less... and means a wastage of boss coins from our hand. I suggest tht along with all the type, nationality, age and league; we should add a criteria about the estimated price of a player. The reason i ssy this is mostly becoz maybe we may assume s player maybe 20 million but may end up being 22mil and hence cant buy him; another reason would be becoz in small leagues like ghana and stuff the players sell for very less and if a category about the estimated price would be there it would be very easy for us managers to find a player for the budget we have. Example lets say one of my players got injured or red carded and i have a match but have no similar replacement for the booked player... and lets say i only have 15 million, and there is no sensible player of 15 million, lets say all are above 20mill. So if i can choose the price criterion of 10-15 million and send the scout i will be guaranteed a player in tht price group. It will make the scouting process much easier and closer to reality as clubs know how much their budget is and they according buy their players. -
@Lakshay-Ahluwalia You made a very good point.
I agree.
Excellent. -
Suggestion to add top 100 Crews of every Country
It would defintely make the Crew Battles more interesting competing also with your other country Crews. -
@Adhurim-Dakajj Absolutely right, I support that as well...
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There are a number of features found in the website, not in the application
Like the forum I am writing in, in addition to my profile modifications and a lot of things
I think the app will get better by adding these things
I wish to add and thank you -
why the most assist does not have an achievement? why a player that has the most goals and assists together it has no achievement?
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Proposal to introduce the option that in the settings in the application we can change the language to OSM, and not that OSM uses the system language
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@Ado-Hackovic I agree with you very very good suggestion, I hope you add it really
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Ability to change your manager name for a specific amount of boss coins.
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I posted an idea to encourage activity in smaller leagues and to make it easier to find such a league 12 days ago in this topic. Is this idea added to the list for the web developers? And when can I expect a reply if this will be implemented?
My original post: https://forum.onlinesoccermanager.com/post/1003007
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We need features that help us access players from other clubs. I need to be able to check players in unmanaged clubs in different leagues
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Suggestion to improve tournaments section on profile history: When getting eliminated in certain phase it would be great if we could see in our tournament history which stage we reached before being eliminated. Currently we only see trophy or no trophy won.
Example:
GS - Group stage
1/8 - Top 16
Q - Quarterfinalist
SF - Semifinalist
F - Finalist