OSM Game Features : Chatroom - Suggestions
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@supernova-8 - how about a career mode where you can manage the same club over multiple seasons? - perhaps the transfer system would need to be adjusted for this mode but it seems a shame that when the season is over you start again from scratch
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More rewards (in coins) for example:
- build up a 3 billion squad in one season
- win X games with 11 players from one nation
- win X games with 10 young players and one old cunning bird as captain
- underdog reward bonus at the end of season to win a championship / cup final to make the little teams more attractive to choose
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Hello everybody,
I've been noticing that one of the latest 'cheating trends' is to avoid players getting tired or in a low physical condition.
It is common to check that even after 5, 6 or more matches some players keep their fitness bar always on green.
In order to 'kill' (metaphorically, of course) these cheaters, why not to introduce a new feature like 'physiotherapist' from whom managers could take advantage to recover the players condition in a shorter time by using e.g. boss coins?Just food for thought.
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I feel like there has to be an influx of players that we can buy in the transfer list whenever there's the Transfer Madness event. It's a Transfer Madness afterall.
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In the mid-2010s, OSM didn't have Boss Coins - it allowed users to buy Tickets and Premium Tickets instead. Don't quote me on this, but I believe that in addition to a Euro-denominated payment, you could purchase (Premium) Tickets:
- via card, using British Pounds Sterling (which I think was an option), or
- via SMS, using your local currency (which was definitely possible; I nagged my dad to buy Premium Tickets via SMS, or something along those lines, a lot back in 2014.)
OSM today only allows you to purchase Boss Coins using Euros. Speaking solely as a long-retired manager with a GBP-denominated bank account, if either of these Boss Coin payment options could be added, it would be appreciated. If they can't, I can understand why - eight years is a long time to forget something.
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I have a 'Droid but never bothered to install OSM on it! Can't see why localised pricing can't be/hasn't been rolled out to onlinesoccermanager.com but thanks
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I think this has been proposed several times, but it seems that it did not meet the priorities of GB and Miniclips, so I would propose it again and comment on it a bit
introducing new formations and removing those that are not used or rarely used, or enable us users to be able to make any formation.
Can you tell us how many OSM users are actively using 325, 3232, 334 and how much is formation 631 used in real football?
Thanks in advance for your reply
Greetings -
@ado-hackovic Nice suggestion
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can there be a boss coin coverter to club funds and vice vers if you are in need
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As quite new OSM players me and my friends are, it didn't take long for anyone to realize this game is (sadly) mainly focused on transfers rather than working on your team and tactics. Besides, given the recent updates, here's a few suggestions that hopefully would make the experience of being a soccer manager better maybe for the next season (?
- Transfers:
- Console eventually always buying overpriced players should be regulated. The fact that the console can buy you a player for more than twice the price the game itself puts on it just makes no sense and this is exactly what makes the game almost all about transfers
- Being able to loan players to others teams in exchange of money and player improvement with agreed prices and dates on the transfer list
- Region-locking the transfer lists by continent to make the game more realistic. So if you wanted to buy a player from another continent you'd have to have the scout bring it to you
- Games:
- Real time games so that you can substitute players or change tactics while in play
- Training:
- Training the team as a whole should be a thing, apart from the individual trainings
- Lower the training time a tad (from 8h to 6h)
- Inactivity:
- Kicking players out of leagues for inactivity after a few days should also definitely be a thing. They're just taking up space in the league
- Gambling:
- Betting as a way to make money on the side should be added to the game. Players should be able to put bets on games in the same league, plus this way managers would be more focused on the league's results
- Press conferences:
- Declaring in favor of the team or the fans / Hiring journalists to boost/lower player's morale
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@teerqz Transfers are and should be main thing here as they award dedication and activity of a player. Tactics are important but they depend too much on luck, therefore puting a less effort towards transfers and more towards tactics will only make a random effect even bigger thing than it is now.
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@teerqz We like OSM the way it is. That's what is special with OSM.
Just a few days before they added Bundesliga to the game, so OSM is special from other games like Fifa, PES etcOSM IS THE BEST
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In the new update, at least once temporarily or for an event of a few days or a month, the training camp will be removed from tournaments such as Knockout Royale, etc., so that the tactics and transfers in such sensitive tournaments have the first word. hit . . Without a camp, if you don't use the camp in the first two stages, you can get a good result, but after that, if a good manager plays against you, there is no chance to draw conclusions...
If it is eliminated, managers will certainly make more transfers and the tournament will be more attractive
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BATTLE MEDALS Manager ranking
Since we lost the manager ranking based on MP's for over a year now and since the new ranking system is based on inactivity and avoiding tougher competitions I have a suggestion that maybe you try and introduce a ranking based on manager medals earned in battles. But of course there should be a coefficient for earning medals in different divisions - as surely it is not same if someone earns medals in 1 star crew or in OSM division. (Same style as European Golden Boot is awarded in football)
Crews outside top 100
Also, regarding medals earned in battle. Why is there no work being done in ranking crews outside top 100? I mean surelly there should be less crews than it is managers and surelly there can be something that to rank crews outside top 100? Any chance for that in future?
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@majstor-matt fully agree with you! Recently I won Austrian crew battle league in highest division. I got aim 1 and I was 1 with 8-1-1 and I got about 600 manager points... top players in ranking not playing in battle and have easier points gaining...
Also to make ranking for crew bellow 100 it is not difficult and I dont understand why this is still not done -
@majstor-matt Yes very good suggestion in fact it will encourage many managers to join Battle!
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@jasiuk88 Well, if we want to calculate accurately, those who are in the top 100 teams are less than 2,000 people, but after that, up to the crew of one star, there may be several million people. If you make this offer for every division of the crew and based on the level of the crew, more medals or more coins will be given, this is completely logical, but if it is only for the first 100 teams, it does not seem very interesting.
I completely agree with this, but I think it would be much better if the points or medals were calculated for the battles of each division separately, rather than only for the top 100 teams.
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When you are coaching a team like Arsenal, which I am doing, you should be able to sign a abroad player, without them being on the transfer list. It makes it a lot more fun. So like I want to sign Frenkie De Jong to Arsenal, I can't approach him unless he is on the transfer list, I should be able sign him without him being on Transfer List. It makes it a lot more fun. And also how does promotion work in the English League 5?