OSM Game Features : Chatroom - Suggestions
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@Lirind sooo??? can we have loans and swap deals??
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Suggest to implement financial fair play in all league categories. This would mean that boss coins competition is off, whether it is a private or open league. And the moderator couldnt turn it on
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i would propose new achievements for 2021 :
Goal Machine : 700 goals scored in a year (1 slot)
Tactical One : 300 games won in a year (1 slot)
Oil Money : buy 1000 players in a year (1 slot)
Rain of Points : reach 50,000 points in a year 1 slot )this achievement can identify how much quality managers have, since there are no levels on osm
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..preferably from the same league...that update will make the game more interesting and realistic
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Hello. To bring the game as close as possible to reality, it would be possible to limit the minimum number of players in a team to 18, no less. 11 players on the field and seven in the reserve. And also I would like to exclude speculation as much as possible. And then a lot of people buy players and immediately sell them. Especially at the very beginning of the season, three days before the start. It could be forbidden to sell players immediately. At least after a few games. I hope you can hear me. Thank you very much for your attention. All the best.
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My suggestions;
1- changing coins of training time cost from 2 coins per hour to 1 coin per half.
2- it's funny to keep 100M in our pocket, so money always should stay in bank and interest should work automatically. it works to resolve for transfer negotiations problem and giant coins lost at transfer/bank trap for player by osm.
3- Supporting weak or inactive players and stopping very active players to keep leagues in balance can be understandable but it is hard to accept by your most active players and it is hard to wait inactive players put their players to transfer list because without this you can not sell your players. So league balances should arrange carefully at beginning and new league numbers should decrease..
4-Player positions at the transfer list is not balanced. Generally all defenders are stoper. Also ages are not balanced, its almost all players at list over 30 years old.
5- Selling players for %100 price instantly for 5 coins should change to %140 price instantly should 5 coins. Than we can rebuild our squad with minimum damage and we can change tactics after normal transfers stops end of the first half of the season.
6- It is not fair to not calculate manager point before more than one year. it looks everything for nothing. i think old cups and players more valuable.
7- It is better to select any player from any position for any of 4 training slot. than we can send players to training according our tactics.
8- when you select a team from already started league. Loses of the manager before you shouldn't add to your manager statistic.
9- Some leagues have more match-day. also these leagues already have top strong teams. To equal game, short leagues winners should have to extra training day option before winner cup.
10-Why our champion players starts to winner cups with morale collapse like relegated.
11- Why OSM working with fake business offer companies. Their all rewards fake.
12- At the forum generally we saw same problems we have already, it is noted by another person but all of them (try) answered from one person without resolve or enough explanation and issue locked. why are you locking. -
I find it very difficult to find a league with enough managers that I want to play. I want to play all the leagues in the world, but in smaller leagues like Peru or Spain Segunda Division (second division) most of the time there are no leagues in the preparation phase on my current server or those leagues have too few human managers. I usually look on other servers as well, but it's very time consuming because I can't see which leagues are in the preparation phase on other servers. I have to click on every line in my second screenshot (see below) to check if one of these leagues is still in the preparation phase and then move on to the next servers and do the same thing there.
I hope GB can add Matchday to the Active Leagues page. This field is already available on the Invites page, but not on the Active Leagues page (see the 2 screenshots below). Ideally I would like to see prep2 or p2 when the league is on preparation day 2, but the most important is that the Matchday becomes visible on the Active Leagues page. This will encourage activity in smaller leagues because managers have more options than on their own server and reduces the number of leagues that runs with only 2 or 3 managers (not exiting).
 most of the time there are no leagues in the preparation phase on my current server or those leagues have too few human managers. I usually look on other servers as well, but it's very time consuming because I can't see which leagues are in the preparation phase on other servers. I have to click on every line in my second screenshot (see below) to check if one of these leagues is still in the preparation phase and then move on to the next servers and do the same thing there.
I hope GB can add Matchday to the Active Leagues page. This field is already available on the Invites page, but not on the Active Leagues page (see the 2 screenshots below). Ideally I would like to see prep2 or p2 when the league is on preparation day 2, but the most important is that the Matchday becomes visible on the Active Leagues page. This will encourage activity in smaller leagues because managers have more options than on their own server and reduces the number of leagues that runs with only 2 or 3 managers (not exiting).
I posted the suggestion above 19 days ago, but I never received a reply. Is this added to the "to do list" for the web developers? I would appreciate any reply on my suggestion.